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2021-02-18 10:18
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2021年2月18日发(作者:gun)


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Fundamentals of Mechanical Design


Mechanical design means the design of things and systems of a mechanical nature



machines, products, structures, devices,


and


instruments.


For


the


most


part


mechanical


design


utilizes


mathematics,


the


materials


sciences,


and


the


engineering-mechanics sciences.


The total design process is of interest to us. How does it begin? Does the engineer simply sit down at his desk with a blank


sheet of paper? And, as he jots down some ideas, what happens next? What factors influence or control the decisions which have


to be made? Finally, then, how does this design process end?


Sometimes,


but


not


always,


design


begins


when


an


engineer


recognizes


a


need


and


decides


to


do


something


about


it.


Recognition of the need and phrasing it in so many words often constitute a highly creative act because the need may be only a


vague discontent, a feeling of uneasiness, of a sensing that something is not right.


The


need


is


usually


not


evident


at


all.


For


example,


the


need


to


do


something


about


a


food-packaging


machine


may


be


indicated by the noise level, by the variations in package weight, and by slight but perceptible variations in the quality of the


packaging or wrap.


There is a distinct difference between the statement of the need and


the identification of the problem. Which follows this


statement? The problem is more specific. If the need is for cleaner air, the problem might be that of reducing the dust discharge


from power-plant stacks, or reducing the quantity of irritants from automotive exhausts.


Definition of the problem must include all the specifications for the thing that is to be designed. The specifications are the


input and output quantities, the characteristics of the space the thing must occupy and all the limitations on t


hese quantities. We


can regard the thing to be designed as something in a black box. In this case we must specify the inputs and outputs of the box


together with their characteristics and limitations. The specifications define the cost, the number to be manufactured, the expected


life, the range, the operating temperature, and the reliability.


There are many implied specifications which result either from the designer


'


s particular environment or from the nature of


the


problem


itself.


The


manufacturing








processes


which


are


available,


together


with


the


facilities


of


a


certain


plant,


constitute restrictions on a designer


'


s freedom, and hence are a part of the implied specifications. A small plant, for instance, may


not own cold-working machinery. Knowing this, the designer selects other metal-processing methods which can be performed in


the plant. The labor skills available and the competitive situation also constitute implied specifications.


After the problem has been defined and a set of written and implied specifications has been obtained, the next step in design


is the synthesis of an optimum solution. Now synthesis cannot take place without both analysis and optimization because the


system under design must be analyzed to determine whether the performance complies with the specifications.


The design is


an


iterative process in which we proceed through several steps, evaluate the results, and then return to an


earlier phase of the procedure. Thus we may synthesize several components of a system, analyze and optimize them, and return


to


synthesis to


see


what


effect this


has


on the


remaining


parts


of the


system.


Both


analysis


and


optimization


require


that


we


construct or devise abstract models of the system which will admit some form of mathematical analysis. We call these models


mathematical models. In creating them it is our hope that we can find one which will simulate the real physical system very well.


Evaluation


is


a


significant


phase


of the total


design


process.


Evaluation


is the


final


proof


of


a


successful


design,


which


usually involves the testing of a prototype in the laboratory. Here we wish to discover if the design really satisfies the need or


needs. Is it reliable? Will it compete successfully with similar products? Is it economical to manufacture and to use? Is it easily


maintained and adjusted? Can a profit be made from its sale or use?


Communicating


the


design


to


others


is


the


final,


vital


step


in


the


design


process.


Undoubtedly


many


great


designs,


inventions, and creative works have been


lost to mankind simply because the originators were unable or unwilling to explain


their accomplishments to others. Presentation is a selling job. The engineer, when presenting


a new solution to administrative,


management, or supervisory persons, is attempting to sell or to prove to them that this solution is a better one. Unless this can be


done successfully, the time and effort spent on obtaining the solution have been largely wasted.


Basically, there are only three means of communication available to us. There are the written, the oral, and the


graphical


forms.


Therefore


the


successful


engineer


will


be


technically


competent


and


versatile


in


all


three


forms


of


communication.


A


technically competent person who lacks ability in any one of these forms is severely handicapped. If ability in all three forms is


lacking, no one will ever know how competent that person is!


The competent engineer should not be afraid of the possibility of not succeeding in a presentation. In fact, occasional failure


should be expected because failure or criticism seems to accompany every really creative idea. There is a great to be learned from


a failure,


and the


greatest gains are obtained by those willing to risk defeat. In the find


analysis, the real failure would


lie in


deciding not to make the presentation at all.


Introduction to Machine Design



Machine


design


is


the


application


of


science


and


technology


to


devise


new


or


improved


products


for


the


purpose


of


satisfying human needs. It is a vast field of engineering technology which not only concerns itself with the original conception of


the product in terms of its size, shape and construction details, but also considers the various factors involved in the manufacture,


marketing and use of the product.


People who perform the various functions of machine design


are typically called designers, or design engineers. Machine


design


is


basically


a


creative


activity.


However,


in


addition


to


being


innovative,


a


design


engineer


must


also


have


a


solid


background


in


the


areas


of


mechanical


drawing,


kinematics,


dynamics,


materials


engineering,


strength


of


materials


and


manufacturing processes.


As stated previously, the purpose of machine design is to produce a product which will serve a need for man. Inventions,


discoveries


and


scientific


knowledge


by


themselves


do


not


necessarily


benefit


people;


only


if


they


are


incorporated


into


a


designed product will


a benefit be derived. It should be recognized, therefore, that a human need


must be identified before a



particular product is designed.


Machine design should be considered to be an opportunity to use innovative talents to envision a design of a product is to be


manufactured.


It


is


important to


understand


the


fundamentals


of


engineering


rather


than


memorize


mere


facts


and


equations.


There are no facts or equations which alone


can be used to provide all the correct decisions to produce a good design. On the


other hand, any calculations made must be done with the utmost care and precision. For example, if a decimal point is misplaced,


an otherwise acceptable design may not function.


Good designs require trying new ideas and being willing to take a certain amount of risk, knowing that is the new idea does


not work the existing method can be reinstated. Thus a designer must have patience, since there is no assurance of success for the


time and effort expended. Creating


a completely new design


generally requires that many old and well-established methods be


thrust


aside.


This


is


not


easy


since


many


people


cling


to


familiar


ideas,


techniques


and


attitudes.


A


design


engineer


should


constantly search for ways to improve an existing product and must decide what old, proven concepts should be used and what


new, untried ideas should be incorporated.


New designs generally have “bugs” or unforeseen problems which must be


worked out before the superior characteristics of


the new designs can be enjoyed. Thus there is a chance for a superior product, but only at higher risk. It should be emphasiz


ed


that if a design does not warrant radical new methods, such methods should not be applied merely for the sake of change.


During the beginning stages of design, creativity should be allowed to flourish without a great number of constraints. Even


though many impractical ideas may arise, it is usually easy to eliminate them in the early stages of design before firm details are


required by manufacturing. In this way, innovative ideas are not inhibited. Quite often, more than one design is developed, up to


the point where they can be compared against each other. It is entirely possible that the design which ultimately accepted will use


ideas existing in one of the rejected designs that did not show as much overall promise.



Psychologists frequently talk about trying to fit people to the machines they operate. It is essentially the responsibility of the


design engineer to strive to fit machines to people. This is not an easy task, since there is really no average person for which


certain operating dimensions and procedures are optimum.


Another important point which should be recognized is that a design engineer must be able to communicate ideas to other


people if they are to be incorporated. Initially the designer must communicate a preliminary design to get management approval.


This is usually done by verbal discussions in conjunction with drawing layouts and written material. To communicate effectively,


the following questions must be answered:


(1)



Does the design really serve a human need?


(2)



Will it be competitive with existing products of rival









companies?



(3)



Is it economical to produce?


(4)



Can it be readily maintained?


(5)



Will it sell and make a profit?


Only time will provide the true answers to the preceding questions, but the product should be designed, manufactured and


marketed


only


with


initial


affirmative


answers.


The


design


engineer


also


must


communicate


the


finalized


design


to


manufacturing through the use of detail and assembly drawings.



Quite often, a problem well occur during the manufacturing cycle. It may be that a change is required in the dimensioning or


telegramming of a part so that it can be more readily produced. This falls in the category of engineering changes which must be


approved by the design engineer so that the product function will not be adversely affected. In other cases, a deficiency in


the


design may appear during assembly or testing just prior to shipping. These realities simply bear out the fact that design is a living


process. There is always a better way to do it and the designer should constantly strive towards finding that better way.


Machining



Turning


The engine lathe, one of the oldest metal removal machines, has a number of useful and highly desirable attributes.


Today these lathes are used primarily in small shops where smaller quantities rather than large production runs are encountered.


The engine


lathe has been replaced in today's production shops by a wide variety of automatic lathes such as automatic of


single-point tooling for


maximum


metal removal, and the use of form tools for finish and


accuracy, are now


at the designer's


fingertips with production speeds on a par with the fastest processing equipment on the scene today.


Tolerances


for


the


engine


lathe


depend


primarily


on


the


skill


of


the


operator.


The


design


engineer


must be careful


in


using


tolerances of an experimental part that


has been produced on


the


engine


lathe


by


a


skilled


operator.


In


redesigning


an


experimental


part


for


production,


economical tolerances should be used.


Turret


Lathes






Production


machining


equipment


must


be


evaluated


now,


more


than


ever


before,


in


terms


of


ability


to


repeat


accurately


and


rapidly.


Applying


this


criterion


for


establishing


the


production


qualification


of


a


specific


method,


the


turret


lathe


merits


a


high


rating.


In


designing


for


low


quantities


such


as


100


or


200 parts,


it


is


most


economical


to


use the


turret


lathe.


In


achieving


the


optimum tolerances possible on the turret lathe, the designer should strive for a minimum of operations.


Automatic Screw Machines




Generally, automatic screw machines fall into several categories; single-spindle automatics,


multiple-spindle automatics and automatic chucking machines. Originally designed for rapid, automatic production of screws and


similar threaded parts, the automatic screw machine has long since exceeded the confines of this narrow field, and today play


s a


vital role


in the mass production of a variety of precision parts. Quantities play an important part in the economy of the parts


machined on the automatic to set up on the turret lathe than on the automatic screw machine. Quantities less than 1000 parts may


be more


economical to set up on the turret lathe than on the automatic screw machine. The cost of the parts machined can be


reduced if the minimum economical lot size is calculated and the proper machine is selected for these quantities.


Automatic Tracer Lathes





Since surface roughness depends greatly upon material turned, tooling, and fees and speeds


employed, minimum tolerances that can be held on automatic tracer lathes are not necessarily the most economical tolerances.


Is


some


case,


tolerances


of ±


0.05mm


are


held


in


continuous production


using


but


one


cut.


Groove width


can


be


held


to


±


0.125mm on some parts. Bores and single-point finishes can be held to ±


0.0125mm. On high-production runs where maximum


output is desirable, a minimum tolerance of ±


0.125mm is economical on both diameter and length of turn.


Milling





With the exceptions of turning and drilling, milling is undoubtedly the most widely used method of removing


metal. Well suited and readily adapted to the economical production of any quantity of parts, the almost unlimited versatility of


the milling process merits the attention and consideration of designers seriously concerned with the manufacture of their product.


As in any other process, parts that have to be milled should be designed with economical tolerances that can be achieved in


production milling. If the part is designed with tolerances finer than necessary, additional operations will have to be added


to


achieve these tolerances


——


and this will increase the cost of the part.


Grinding




is


one


of


the


most


widely


used


methods


of


finishing


parts


to


extremely


close


tolerances


and


low


surface


roughness. Currently, there are grinders for almost for almost every type of grinding operation. Particular design features of a part


dictate to a large degree the type of grinding machine required. Where processing costs are excessive, parts redesigned to utilize a


less expensive, higher output grinding method may be well worthwhile. For example, wherever possible the production economy


of center less grinding should be taken advantage of by proper design consideration.


Although


grinding


is


usually


considered


a


finishing


operation,


it


is


often


employed


as


a


complete


machining


process


on


work which can be ground down from rough condition without being turned or otherwise machined. Thus many types of forgings


and other parts are finished completely with the grinding wheel at appreciable savings of time and expense.



Classes


of


grinding


machines


include


the


following:


cylindrical


grinders,


center


less


grinders,


internal


grinders,


surface


grinders, and tool and cutter grinders.


The cylindrical and center less grinders are for straight cylindrical or taper work; thus splices, shafts, and similar parts


are


ground on cylindrical machines either of the common-center type or the center less machine.


Thread


grinders


are


used


for


grinding


precision


threads


for


thread


gages,


and


threads


on


precision


parts


where


the


concentricity between the diameter of the shaft and the pitch diameter of the thread must be held to close tolerances.



The internal grinders are used for grinding of precision holes, cylinder bores, and similar operations where bores of all kinds


are to be finished.


The surface grinders are for finishing all kinds of flat work, or work with plain surfaces which may be operated upon either


by the edge of a wheel or by the face of a grinding wheel. These machines may have reciprocating or rotating tables.









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