-
Global
Switches
(全局光照开关设置)
Materials
(材质)
Ref
lection/Refraction
(反射
/
折射)
Max
Depth
(最大深度)
2
Max
(最大透明级别)
50
Transp.
Cutoff
(透明终止值)
0.001
Maps
(帖图)
Filter Maps
(过滤贴图)
Glossy
Effects
(光滑效果)
Override
materials
(覆盖材质)
Indirect
Illumination
(间接照明)
Don't render final
image
(不渲染最终的图象)
Raytracing
(光线跟踪)
Secondary ray
bias
(二级光线偏移)
0
Render
(渲染)
Batch
render
(批量渲染)
Low thread
priority
(低线程优先权)
Show progress
window
(显示步进窗口)
Lighting
(照明)
Lights
(灯光)
Hidden
Lights
(隐蔽灯光)
Default
Lights
(缺省灯光)
Shadows
(阴影)
Show GI
Only
(只显示全局光照)
Gamma
Correction
(伽玛值修正)
Output
(导出)
2.2
Input
(导入)
2.2 L
Correct
RGB
(修正三原色)
Correct LDR Tex
tures
(修正
LDR
材质)
System
(系统设置)
Raycaster
Params
(光线追踪参数)
Max
Depth
(最大深度)
60
Min
Leaf
(最小树叶)
0
Face/
Level
(面
/
级)
2
Mem
Limit
(限制)
400
Distributed
Rendering
(分布式渲染设置)
Distributed
Rendering
(分布式渲染)
Settings
(设置)
Region
Division
(区域分割)
Width
(宽)
48
Height
(高)
48
Means
(方法)
:Region
W/H
(区域
宽
/
高)▲
Sequence
(排序)
:Tria
ngulation
(三角剖分)▲
Reverse
Sequence
(区域排序)
Camera
(照相机设置)
Default
Camera
(缺省照相机)
Typ
e
(类型)
:Standard
(标准
)▲
Height
(高度)
400
Delta
(深度)
2
Override
FOV
(视野)
45
Auto Fit
Curve
(自动适合曲线)
1
Physical
Camera
(物理照相机)
On
(开)
Type
(类型)
:Still
camera
(静止照相机)▲
Override Focal
Length
(焦距)
40
Shutter
speed
(快门速度)
125 Film
Width
(宽)
36
Distortion
(矢真)
0
Shutter
angle
(快门角度)
180
Zoom
(焦距缩放)
1
Lens
shift
(焦距移动)
0
Shutter
offset
(快门位移)
0
F-number
(焦距比数)
11
White
balance
(白平衡)
Latency
(潜伏)
0
Film speed
(ISO)
(感光度)
125
Exposure
(曝光)
V
ign
etting
(渐晕)
Depth
of Field
(景深)
On
(开)
Aperture
(光圈)
0.1
Sides
(段数)
5
Rotation
(旋转)
0
Center
Bias
(中心偏移)
0
Anisotropy
(各向异性)
0
Subdivs
(细分)
6
Override Focal
Dist.
(焦距)
200
Motion Blur
(运动模糊)
On
(开)
Duration
(持续时间)
1
Interval Center
(间隔中心)
0.5
Subdivs
(细分)
6
Bias
(偏移)
0
Geometry
samples
(几何结构采样)
2
Output
(导出设置)
Output Size
(导出大小)
Override
Viewport
(替代视窗)
Width
(宽)
320
640x480 / 1024x768 / 1600x1200
Height
(高)
240
800x600 /
1280x960 / 2048x1536
Image
Aspect
(图像比率)
1.3333 L
Pixel Aspect
(像素)
1
L
Render
Output
(渲染导出)
Save
file
(保存文件)
V
-Ray Raw Image File
< br>(
VRay
专用
RA
W
格式图像文件)
Render to VRImage
(渲染到
VRay
图像)
Animation
(动画)
On
(开)
Frame Rate
(框架率)
NTSC / PAL /
Film
(电影)
/
Custom
(自定义)
FPS
(帧)
30
Environment
(环境设置)
GI (Skylight)
(全局光照(天空光)
)
1 M
Reflection
(反射)
1 m
Background
(背景)
1 M
Refraction
(折射)
1 m
Image
Sampler
(图像采样设置)
Image
Sampler
(图像采样)
Fixed Rate
(固定细分)■
Subdivs
(细分)
1
Adaptive
QMC
(自适应准蒙特卡罗)■
Min
Subdivs
(最小细分)
1
Max
Subdivs
(最大细分)
16
Adaptive
Subdivision
(自适应细分)■
Min Rate
(最小比率)
-1
Max
Rate
(最大比率)
2
Threshold
(极限值)
0.1
Normaks
(法线)
0.1
Antialiasing
filter
(边缘抗齿锯过滤)
On
(开)
Area
(面积)
< br>:Size
(大小)
1.5
▲<
/p>
QMC
Sampler
(准蒙特卡罗采样设置)
QMC
Sampler
(准蒙特卡罗采样)
Adaptive
Amount
(自适应数量)
1 Min
Samples
(最小采样值)
8
Noise
Threshold
(噪波极限值)
0.01 Subdiv
Mult
(细分倍增)
1
Path
Sampler
(路径采样器)
:Randomized
Halton
(使随机化)▲
Color
Mapping
(颜色映射设置)
Color
Mapping
(颜色映射)
Typ
e
(类型)
:Reinhard
(
p>
)▲
Multiplier
(倍增)
1
Burn
V
alue
(曝光值)
0.8
Affect
Background
(影响背景)
Clamp
Output
(加强输出)
Sub-
pixel
(子像素贴图)
VFB Channels
(
VFB<
/p>
通道设置)
VFB Channels
(
VFB
通道)
:Atmosphere
(空气)▲
Diffuse
(漫反射)
Shadow
(阴影)
Lighting
(照明)
GI
(全局光照)
Caustics
(散焦)
Raw GI
(
RA
W
全局
光照)
Raw
Shadow<
/p>
(
RA
W
阴影)
Z-D
epth
(
Z
轴深度)
Normals
(法向)
Background
(背景)
Displacement
(置换设
置)
Displacement
(置换)
Edge
Length(pix)
(边界长度)
4
Max
Subdivs
(最大细分)
256
Amount
(数量)
1
Relative to
bbox
(相对边界盒)
V
iew-
Dependent
(依靠视图)
Tight Bounds
(紧密跳
跃
`
)
p>
Indirect
Illumination
(间接照明设置)
GI
(全局光照)
On
(开)
Reflect
Caustics
(反射)
Refract
Caustics
(折射)
Post-
Processing
(布置数据处理)
Saturation
(饱和度)
1
Contrast
Base
(基本对比度)
0.5
Contrast
(对比度)
1
Save maps per
frame
(保存
每帖贴图)
Primary
Engine
(首次反弹)
Multiplier
(倍增)
1
Quasi Monte-
Carlo
(准蒙特卡罗算法)
■▲
Secondary
Engine
(二次反弹)
Multiplier
(倍增)
1
Light
Cache
(灯光缓冲)■▲
Quasi-Monte Carlo
GI
(准蒙特卡罗全局光照设置)■
QMC GI
(准蒙特卡罗全局光照)
Subdivs
(细分)
8
Secondary
Bounces
(二次反弹)
3
Light
Cache
(灯光缓冲设置)■
Calculation
Parameters
(计算参数)
Subdivs
(细分)
1000
Scale
(比例)
:Screen
(屏幕)▲
Sample
Size
(采样大小)
0.02
(进程数量)
4
Store Direct
Light
(存储直接灯光)
Show
(显示计算相位)
Adaptive
(自适应)
Reconstruction
Parameters
(重建参数)
Pre-filter
(预滤器)
10
Use
For Glossy Rays
(使用灯光缓冲光滑光线)
Filter
(过滤)
:Neares
t
(接近)▲
s
(插补采样)
5
Mode
(方式)
Single Frame
(单帧)
Fly
Through
(通过)
Path
Tracing
(路径跟踪)
From
File
(来自文件)
Current Map
(当前贴图)
Save
(保存)
Reset
(清除)
Post Render
(渲染后)
Don't Delete
(不删除)
Auto Save
(自动保存)
Irradiance
Map
(发光贴图)■
Basic
Parameters
(基本参数)
Min Rate
(最小比率)
-3
Max Rate
(最大比率)
0
Color
Threshold
(色彩极限值)
0.3
s
(半球细分)
50
Samples
(采样)
20
Normal
Threshold
(法线极限值)
0.1
Distance
Threshold
(距离极限值)
0.1
Basic
Options
(基本选项)
Show Calculation
Phase
(显示计算相位)
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