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zone是什么意思201612月大学英语四级真题和答案解析第一套

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zone是什么意思-mema

2021年1月28日发(作者:exam)
















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2016



12


月大学英语四级考试真 题


(



1


套< /p>


)


Part




Writing


(30 minutes)


Directions: For this part, you are allowed 30 minutes to write an essay. Suppose


you have twooptions upon graduation: one is to find a job somewhere and the other


to


start


abusiness


of


your


own.


You


are


to


make


a


decision.


Write


an


essay


to


explain


the reasonsfor your decision. You should write at least 120 words but no more than


180 words.


Part




Listening Comprehension


( 25 minutes)


Section A


Directions: In this section, you will hear three news reports. At the end of each


newsreport,


you


will


hear


two


or


three


questions.


Both


the


news


report


and


thequestions will be spoken only once. After you hear a question, you mustchoose


the


best


answer


from


the


four


choices


marked


A,


B,


C


and



mark


the


corresponding


letter on Answer Sheet 1 with a single linethrough the centre.


Questions 1 and 2 are based on the news report you have just heard.


1. A. It was dangerous to live in.


B. It was going to be renovated.


C. He could no longer pay the rent.


D. He had sold it to the royal family.


2. A. A strike.


B. A storm.


C. A forest fire.


D. A terrorist attack.


Questions 3 and 4 are based on the news report you have just heard.


3. A. They lost contact with the emergency department.


B. They were trapped in an underground elevator.


C. They were injured by suddenly falling rocks.


D. They sent calls for help via a portable radio.


4. A. They tried hard to repair the elevator.


B. They released the details of the accident.


C. They sent supplies to keep the miners warm.


D. They provided the miners with food and water.


Questions 5 to 7 are based on the news report you have just heard.


5. A. Raise postage rates.


B. Improve its services.


C. Redesign delivery routes.


D. Close some of its post offices.


6. A. Shortening business hours.


B. Closing offices on holidays.


C. Stopping mail delivery on Saturdays.




























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D. Computerizing mall sorting processes.


7. A. Many post office staff will lose their jobs.


B. Many people will begin to complain.


C. Taxpayers will be very pleased.


D. A lot of controversy will arise.


Section B


Directions: In this section, you will hear two long conversations. At the end of


each conversation,you will hear four questions. Both the conversation and the


questions will be spoken onlyonce. After you hear a question, you must choose the


best


answer


from


the


four


choicesmarked


A,


B,


C


and


D


. Then


mark


the


corresponding


letter on Answer Sheet 1with a single line through the centre.


Questions 8 to 11 are based on the conversation you have just heard.


8. A. He will be kept from promotion.


B. He will go through retraining.


C. He will be given a warning.


D. He will lose part of his pay.


9. A. He is always on time.


B. He is a trustworthy guy.


C. He is an experienced press operator.


D. He is on good terms with his workmates.


10. A. She is a trade union representative.


B. She is in charge of public relations.


C. She is a senior manager of the shop.


D. She is better at handling such matters.


11. A. He is skilled and experienced.


B. He is very close to the manager.


C. He is always trying to stir up trouble.


D. He is always complaining about low wages.


Questions 12 to 15 are based on the conversation you have just heard.


12. A. Open.


B. Friendly.


C. Selfish.


D. Reserved.


13. A. They stay quiet.


B. They read a book.


C. They talk about the weather.


D. They chat with fellow passengers.


14. A. She was always treated as a foreigner.


B. She was eager to visit an English castle.


C. She was never invited to a colleague's home.


D. She was unwilling to make friends with workmates.


15. A. Houses are much more quiet.


B. Houses provide more privacy.


C. They want to have more space.




























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D. They want a garden of their own.


Section C


Directions:


In


this


section,


you


will


hear


three


passages.


At


the


end


of


each


passage,


you will hearthree or four questions. Both the passage and the questions will be


spoken only you hear a question, you must choose the best answer from


the


four


choices


markedA,


B,


C


and


D


.


Then


mark


the


corresponding


letter


on


Answer


Sheet 1 with asingle line through the centre.


Questions 16 to 18 are based on the passage you have just heard.


16. A. They don't have much choice of jobs.


B. They are likely to get much higher pay.


C. They don't have to go through job interviews.


D. They will automatically be given hiring priority.


17. A. Ask their professors for help.


B. Look at school bulletin boards.


C. Visit the school careers service.


D. Go through campus newspapers.


18. A. Helping students find the books and journals they need.


B. Supervising study spaces to ensure a quiet atmosphere.


C. Helping students arrange appointments with librarians.


D. Providing students with information about the library.


Questions 19 to 21 are based on the passage you have just heard.


19. A. It tastes better.


B. It is easier to grow.


C. It may be sold at a higher price.


D. It can better survive extreme weathers.


20. A. It is healthier than green tea.


B. It can grow in drier soil.


C. It will replace green tea one day.


D. It is immune to various diseases.


21. A. It has been well received by many tea drinkers.


B. It does not bring the promised health benefits.


C. It has made tea farmers' life easier.


D. It does not have a stable market.


Questions 22 to 25 are based on the passage you have just heard.


22. A. They need decorations to show their status.


B. They prefer unique objects of high quality.


C. They decorate their homes themselves.


D. They care more about environment.


23. A. They were proud of their creations.


B. They could only try to create at night.


C. They made great contributions to society.


D. They focused on the quality of their products.


24. A. Make wise choices.


B. Identify fake crafts.




























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C. Design handicrafts themselves.


D. Learn the importance of creation.


25. A. To boost the local economy.


B. To attract foreign investments.


C. To arouse public interest in crafts.


D. To preserve the traditional culture.


Part




Reading Comprehension


(40 minutes)


Section A


Directions: In this section, there is a passage with ten blanks. You are required


to


select


one


wordfor


each


blank


from


a


list


of


choices


given


in


a


word


bank


following


the passage. Read thepassage through carefully before making your choices. Each


choice in the bank isidentified by a letter. Please mark the corresponding letter


for each item on AnswerSheet 2 with a single line through the centre. You may not


use any of the words in thebank more than once.


Questions 26 to 35 are based on the following passage.


When someone commits a


criminal act, we


always


hope the punishment will match the



when


it


comes


to


one


of


the


cruelest


crimes--animal


fighting--things26


work out that -fighting victims are 27 and killed for profit and


yet


their


criminal


abusers


oftenreceive


a28


sentence


for


causing


a


lifetime


of


pain.


Roughly half of all federally-convicted animalfighters only get probation (


缓刑


).


Some


progress


has


been


made


in


the


prosecution


(


起诉


)


of


animal


fighters.


But


federal


judgesoften


rely


heavily


on


the


U.


S.


Sentencing


GuideLines


when


they29


penalties,


and in the case ofanimal fighting, those guidelines are outdated and extremely30


The


U.S.


Sentencing


Commission,


which31


these


sentencing


guidelines,


is


revisiting


them,proposing to raise the minimum sentence from 6 - 12 to 21 - 27 months. This


is


a


step


in


the


right32,


but


we'd


like


to


see


the


U.


S.


Sentencing


Commission


make


further changes to the guidelines.


Along with this effort, we're working with animal advocates and state and federal


lawmakers


to33


anti-cruelty


laws


across


the


country,


as


well


as


supporting


laws


and


policies that assistoverburdened animal 34 that care for animal fighting victims.


This help is 35 importantbecause the high cost of caring for animal victims is a


major


factor


that


prevents


people


from


gettinginvolved


in


cruelty


cases


in


the


first


place.


A. convenient


B. creates


C. critically


D. determine


E. direction


F. hesitate


G. inadequate


H. inspired


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J. minimal


K. rarely


L. shelters


M. strengthen


N. sufferings


O. tortured


Section B


Directions: In this section, you are going to read a passage with ten statements


attached


to


it.


Eachstatement


contains


information


given


in


one


of


the


paragraphs.


Identify the paragraphfrom which the information is derived. You may choose a


paragraph


more


than



paragraph


is


marked


with


a



the


questions


by marking thecorresponding letter on Answer Sheet 2.


When Work Becomes a Game


A)


What


motivates


employees


to


do


their


jobs


well?


Competition


with


coworkers,


for


some. Thepromise of rewards, for others. Pure enjoyment of problem-solving, for a


lucky few.


B)


Increasingly,


companies


are


tapping


into


these


desires


directly


through


what


has


come


to


be


knownas



:


essentially,


turning


work


into


a


game.



game


designers


do


to


create


a


great


experience


ingames,


and


taking


those


learnings


and applying them to other contexts such as the workplace andeducation,


Kevin Werbach, a gamification expert who teaches at the Wharton School ofBusiness


at the University of Pennsylvania in the United States.


C) It might mean monitoring employee productivity on a digital leaderboard and


offering prizes to thewinner, or giving employees digital badges or stars for


completing


certain


activities.


It


could


alsomean


training


employees


how


to


do


their


jobs through video game platforms. Companies fromGoogle to L'Oréalto IBM to Wells


Fargo


are


known


to


use


some


degree


of


gamification


in


theirworkplaces.


And


more


and


more


companies


are


joining


them.


A


recent


report


suggests


that


theglobal


gamification market


will grow from $$1.65


billion in 2015 to $$11.1


billion by 2020.


D)


The


concept


of


gamification


is


not


entirely


new,


Werbach


says.


Companies,


marketers


and


teachershave


long


looked


for


fun


ways


to


engage


people's


reward-seeking


or


competitive


spirits.


Cracker


Jackshas


been



its


snack


food by putting a small prize inside for more than 100 years, headds, and the


turn-of-the-century steel magnate (


巨头


) Charles Schwab is said to have often


comeinto his factory and written the number of tons of steel produced on the past


shift on the factoryfloor, thus motivating the next shift of workers to beat the


previous one.


E) But the word


concept only beganin


earnest about five years


ago, Werbach says.


Thanks


in part


to


video


games,


the


generation


nowentering


the


workforce


is


especially


open


to


the


idea


of


having


their


work


gamified.



are


at


apoint


where


in


much


of


the


developed


world


the vast majority of young people grew up playingvideo games, and an increasingly


high percentage of adults play these video games too,




























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F) A number of companies have sprung up --GamEffective, Bunchbail and Badgeville,


to


name


a


few--in


recent


years


offering


gamification


platforms


for


businesses.


The


platforms that are most effectiveturn employees' ordinary job tasks into part of


a


rich


adventure


narrative.



makes


a


gamegame-like


is


that


the


player


actually


cares about the outcome,


is


motivating


to


this


group


of


players,


which


requires


some


understandingof


psychology.


G)


Some


people,


Werbach


says,


are


motivated


by



people


often


fall


into


thiscategory.


For


them,


the


right


kind


of


gamification


might


be


turning


their


saies pitches into acompetition with other team members, complete with a digital


leaderboard


showing


who


is


winningat


all


times.


Others


are


more


motivated


by


collaboration


and


social


experiences.


One


companyWerbach


has


studied


uses


gamification


to


create


a


sense


of


community


and


boost


employees'


morale(


士气


).


When


employees


log


in


to


their


computers,


they're


shown


a


picture


of


one


of


theircoworkers


and asked to guess that person's name.


H) Gamification does not have to be digital. Monica Cornetti runs a company that


gamifies employeetrainings. Sometimes this involves technology, but often it does


not.


She


recently


designed


agamification


strategy


for


a


saies


training


company


with


a


storm-chasing


theme.


Employees


formed


chaser


teams


and


competed


in


storm-themed


educational


exercises


to


earn


variousrewards.



do


not


have


to


be


stuff,


Cornetti


says.



can


be


flexible


workinghours.



Another


training,


this


one


for


pay


roll


law,


used


a


Snow


White


and


the


Seven


Dwarfstheme.



White


is available for everyone to use, but the


Cornetti invented sound-alike characters (Grumpy Gus, Dopey Dan) to illustrate


specific pay rolllaw principles.



I)


Some


people


do


not


take


naturaily


to


gamified


work


environments,


Cornetti



herexperience,


people


in


positions


of


power


or


people


in


finance


or


engineering


do


not tend to like thesound of the word.


talking about a ' game' at all,


(


模拟


), I'm talking about ' being able to solvethis problem. '


J)


Gamification


is



not


a


magic


bullet,


Werbach


warns.A


gamification


strategy


that


is


notsufficiently


thought


through


or


well


tailored


to


its


players


may


engage


people


for a little while, but itwill not motivate people in the long term. It can also


be exploitative, especially when used withvulnerable populations. For workers,


especially low-paid workers, who desperately need their jobsyet know they can be


easily


replaced,


gamification


may


feel


more


like


the


Hunger


Games.


Werbachgives


the


example of several Disneyland hotels in Anaheim, Caiifornia, which used large


digital


leaderboards


to


display


how


efficiently


laundry


workers


were


working


compared to one employees found the board motivating. To others, it


was the


opposite


of fun. Some began tostop taking bathroom breaks, worried that


if


their productivity fell they would be fired. Pregnantemployees struggled to keep


up.


In


a


Los


Angeles


Times


article,


one


employee


referred


to


the


boardas


a



whip.



actually


had


a


very


negative


effect


on


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Werbachsays.


K) Still, gamification only stands to become more popular, he says,


more


people


comeinto


the


workforce


who


are


familiar


with


the


structures


and


expressions


of


digitai


games.



arefar


from


reaching


the


peak,


Cornetti


agrees.



36. Some famous companies are already using gamification and more are


trying to


do


the same.


37. Gamification is not a miracle cure for all workplaces as it may have negative


results.


38. To enhance morale, one company asks its employees to identify their fellow


workers when startingtheir computers.


39. The idea of gamification was practiced by some businesses more than a century


ago.


40. There is reason to believe that gamification will be here to stay.


41. Video games contributed in some ways to the wide application of gamification.


42. When turning work into a game, it is necessary to understand what makes games


interesting.


43. Gamification in employee training does not always need technology.


44.


The


most


successful


gamification


platforms


transform


daily


work


assignments


into


fun experiences.


45. It is necessary to use terms other than


Section C


Directions: There are 2


passages in


this


section. Each passage is


followed by some


questions orunfinished statements. For each of them there are four choices marked


A,


B,


C


andD


.


You


should


decide


on


the


best


choice


and


mark


the


corresponding


letter


on AnswerSheet 2 with a single line through the centre.


Passage One


Questions 46 to 50 are based on the following passage.


Recently


I


attended


several


meetings


where


we


talked


about


ways


to


retain


students


and keepyounger faculty members from going elsewhere.


It seems higher education has become an industry of meeting- holders whose task it


is


to



or


imagined.


And


in


my


position


as


a


professor


at


three


different colleges, the actualproblems in educating our young people and older


students have deepened, while the number of peoplehired--not to teach but to hold


meetings--has increased significantly. Every new problem creates anew job for an


administrative


fixer.


Take


our


Center


for


Teaching


Excellence.


Contrary


to


its


title,


thecenter


is


a


clearing


house


(


信息交流中心


)


for


using


technology


in


classrooms


and


in


online


's


an


administrative


sham


(


欺诈


)


of


the


kind


that


has


multiplied


over the last 30 years.


I offer a simple proposition in response: Many of our problems--class attendance,


educationalsuccess,


student


happiness


and


well-being--might


be


improved


by


cutting


down


the


bureaucratic


(


官僚的


)


mechanisms


and


meetings


and


instead


hiring


an


army


of good teachers. If we replaced half of ouradministrative staff with classroom


teachers,


we


might


actually


get


a


majority


of


our


classes


back


to


20or


fewer


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zone是什么意思-mema


zone是什么意思-mema


zone是什么意思-mema


zone是什么意思-mema


zone是什么意思-mema


zone是什么意思-mema


zone是什么意思-mema


zone是什么意思-mema



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