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Alevel physics 总结(A1)

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2021-02-10 03:37
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2021年2月10日发(作者:motivated)


Measurement


Base quantities and their units; mass (kg), length (m), time (s), current (A),


temperature (K), amount of substance (mol)



:


Derived units as products or quotients of the base units:





Prefixes and their symbols to indicate decimal sub-multiples or multiples of


both base and derived units:



Estimates of physical quantities:


When making an estimate, it is only reasonable to give the figure to 1 or at


most 2 significant figures since an estimate is not very precise.




?



Occasionally, students are asked to estimate the area under a graph.


The usual method of counting squares within the enclosed area is


used. (eg. Topic 3 (Dynamics), N94P2Q1c)



Often, when making an estimate, a formula and a simple calculation


may be involved.



?



EXAMPLE 1:


Estimate the average running speed of a typical 17-year- old


?


s 2.4-km run.


velocity = distance / time = 2400 / (12.5 x 60) = 3.2 ≈3 ms


-1


EXAMPLE 2:


Which estimate is realistic?



Distinction between systematic errors (including zero errors) and random


errors and between precision and accuracy:


Random error:


is the type of error which causes readings to scatter about


the true value.


Systematic error:


is the type of error which causes readings to deviate in one


direction from the true value.


Precision:


refers to the degree of agreement (scatter, spread) of


repeated



measurements of the same quantity. {NB: regardless of whether or not they


are correct.}


Accuracy:


refers to the degree of agreement between the result of a


measurement and the true value of the quantity.



Assess the uncertainty in a derived quantity by simple addition of actual,


fractional or percentage uncertainties (a rigorous statistical treatment is not


required).


For a quantity x = (2.0 ± 0.1) mm,



Actual/ Absolute uncertainty, Δ x = ± 0.1 mm



Fractional uncertainty, Δxx = 0.05




100% = 5 %


?


Percentage unce


rtainty, Δxx



If p = (2x + y) / 3 or p = (2x -


y) / 3 , Δp = (2Δx + Δy) / 3



If r = 2xy


3


or r = 2x / y


3



, Δr / r = Δx / x + 3Δy / y



Actual error must be recorded to only


1 significant figure


, &


The number of


decimal places


a calculated quantity should have is


determined by its actual error.


For eg, suppose g has been initially calculated to be 9.80645 ms


-2



& Δg


has been initially calculated to be 0.04848 ms


-2


. The final value of Δg must


be recorded as 0.05 ms


-2


{


1 sf }, and the appropriate recording of g is


(9.81 ± 0.05) ms


-2


.


Distinction between scalar and vector quantities


:



Representation of vector as two perpendicular components:


In the diagram below, XY represents a flat kite of weight 4.0 N. At a certain


instant, XY is inclined at 30° to the horizontal


and the wind exerts a steady


force of 6.0 N at right angles to XY so that the kite flies freely.







Kinematics


Displacement, speed, velocity and acceleration:


Distance:


Total length covered irrespective of the direction of motion.


Displacement:


Distance moved in a certain direction.


Speed:


Distance travelled per unit time.


Velocity:


is defined as the rate of change of displacement, or, displacement


per unit time


{


NOT


: displacement


over


time, nor, displacement


per second


, nor, rate of


change of displacement per unit time}


Acceleration:


is defined as the rate of change of velocity.



Using graphs to find displacement, velocity and acceleration:


?



?



The area under a velocity-time graph is the change in displacement.



The gradient of a displacement-time graph is the {instantaneous}


velocity.



The gradient of a velocity- time graph is the acceleration.



?



The 'SUVAT' Equations of Motion


The most important word for this chapter is SUVAT, which stands for:



?



?



?



?



?



S (displacement),



U (initial velocity),



V (final velocity),



A (acceleration) and



T (time)



of a particle that is in motion.



Below is a list of the equations you MUST memorise, even if they are in the


formula book, memorise them anyway, to ensure you can implement them


quickly.


1.


v = u +at



2.


s = ? (u + v) t



3.


v


2


= u


2


+ 2as



4.


s = ut + ?at


2



derived from definition of acceleration: a = (v



u) / t


derived from the area under the v-t graph


derived from equations (1) and (2)


derived from equations (1) and (2)


These equations apply only if the motion takes place along a straight line


and the acceleration is constant; {hence, for eg., air resistance must be


negligible.}





Motion of bodies falling in a uniform gravitational field with air resistance:


Consider a body moving in a uniform gravitational field under 2 different


conditions:


Without Air Resistance:



Assuming negligible air resistance


, whether the body is moving up, or at the


highest point or moving down, the weight of the body, W, is the only force


acting on it, causing it to experience a constant acceleration. Thus, the


gradient of the v-t graph is constant throughout its rise and fall. The body is


said to undergo free fall.


With Air Resistance:



If air resistance is NOT negligible


and if it is projected upwards with the


same initial velocity, as the body moves upwards,


both


air resistance and


weight act


downwards


. Thus its speed will decrease at a rate greater than


9.81 ms


-2


. This causes the


time taken to reach its maximum height reached


to be lower than in the case with no air resistance. The max height reached is


also reduced.



At the highest point, the body is momentarily at rest; air resistance


becomes zero and hence the only force acting on it is the weight. The


acceleration is thus 9.81 ms


-2


at this point.


As a body falls, air resistance opposes its weight. The downward


acceleration is thus less than 9.81 ms


-2


. As air resistance increases with


speed, it eventually equals its weight (but in opposite direction). From then


there will be no resultant force acting on the body and it will fall with a


constant speed, called the


terminal velocity


.



Equations for the horizontal and vertical motion:



Parabolic Motion: tan θ = v


y


/ v


x



θ: direction of tangential velocity {NOT: tan θ = s


y


/ s


x


}


Dynamics


Newton's laws of motion:


Newton's First Law



Every body continues in a state of rest or uniform motion in a straight line


unless a net (external) force acts on it.


Newton's Second Law



The rate of change of momentum of a body is directly proportional to the net


force acting on the body, and the momentum change takes place in the


direction of the net force.


Newton's Third Law



When object X exerts a force on object Y, object Y exerts a force


of the same


type


that is equal in magnitude and opposite in direction on object X.


The two forces ALWAYS act on different objects and they form an


action- reaction pair


.



Linear momentum and its conservation:

-


-


-


-


-


-


-


-



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