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特殊英语词汇

作者:高考题库网
来源:https://www.bjmy2z.cn/gaokao
2021-02-06 05:27
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2021年2月6日发(作者:减仓)




ASIC: Application Specific Integrated Circuit


(特殊应用积体电路)




ASC



Auto-Sizing and Centering


,自动调效屏幕尺寸和中心位置)




ASC



Anti Static Coatings


,防静电涂层)




AGAS



Anti Glare Anti Static Coatings


,防强光、防静电涂层)




BLA: Bearn Landing Area


(电子束落区)




BMC



Black Matrix Screen


,超黑矩阵屏幕)




CRC: Cyclical Redundancy Check


(循环冗余检查)




CRT



Cathode Ray Tube


,阴极射线管)




DDC



Display Data Channel


,显示数据通道




DEC



Direct Etching Coatings


,表面蚀刻涂层)




DFL



Dynamic Focus Lens


,动态聚焦)




DFS



Digital Flex Scan


,数字伸缩扫描)




DIC: Digital Image Control


(数字图像控制)




Digital Multiscan II


(数字式智能多频追踪)




DLP



digital Light Processing


,数字光处理)




DOSD: Digital On Screen Display


(同屏数字化显示)




DPMS



Display Power Management Signalling


,显示能源管理信号)




Dot Pitch


(点距)




DQL



Dynamic Quadrapole Lens


,动态四极镜)




DSP



Digital Signal Processing


,数字信号处理)




EFEAL



Extended Field Elliptical Aperture Lens


,可扩展扫描椭圆孔镜头)




FRC: Frame Rate Control


(帧比率控制)




HVD



High Voltage Differential


,高分差动)




LCD



liquid crystal display


,液晶显示屏)




LCOS: Liquid Crystal On Silicon


(硅上液晶)




LED



light emitting diode


,光学二级管)




L-SAGIC



Low Power-Small Aperture G1 wiht Impregnated Cathode


,低电压光圈阴极管)




LVD



Low Voltage Differential


,低分差动)




LVDS: Low Voltage Differential Signal


(低电压差动信号)




MALS



Multi Astigmatism Lens System


,多重散光聚焦系统)




MDA



Monochrome Adapter


,单色设备)




MS: Magnetic Sensors


(磁场感应器)




Porous Tungsten


(活性钨)




RSDS: Reduced Swing Differential Signal


(小幅度摆动差动信号)




SC



Screen Coatings


,屏幕涂层)




Single Ended


(单终结)




Shadow Mask


(阴罩式)




TDT



Timeing Detection Table


,数据测定表)




TICRG: Tungsten Impregnated Cathode Ray Gun


(钨传输阴级射线枪)




TFT



thin film transistor


,薄膜晶体管)




UCC



Ultra Clear Coatings


,超清晰涂层)




VAGP: Variable Aperature Grille Pitch


(可变间距光栅)




VBI: Vertical Blanking Interval


(垂直空白间隙)




VDT



Video Display Terminals


,视频显示终端)




VRR: Vertical Refresh Rate


(垂直扫描频率)



4


、视频




3D




Th ree Dimensional


,三维)




3DS



3D SubSystem


,三维子系统)




AE



Atmospheric Effects


,雾化效果)




AFR



Alternate Frame Rendering


,交替渲染技术)




Anisotropic Filtering


(各向异性过滤)




APPE



Advanced Packet Parsing Engine


,增强形帧解析引擎)




AV



Analog Video


,模拟视频)




Back Buffer


,后置缓冲


Backface culling


(隐面消除)




Battle for Eyeballs


(眼球大战,各


3D


图形芯片公司为了争夺用户而作的竞争)




Bilinear Filtering


(双线性过滤)




CEM



cube environment mapping


,立方环境映射)




CG



Computer Graphics


,计算机生成图像)




Clipping


(剪贴纹理)




Clock Synthesizer


,时钟合成器


compressed textures


(压缩纹理)




Concurrent Command Engine


,协作命令引擎


Center Processing Unit Utilization


,中央处理器占

< p>
用率


DAC



Digit al to Analog Converter


,数模传换器)




Decal


(印花法,用于生成一些半透明效果,如:鲜血飞溅 的场面)




DFP



Digital Flat Panel


,数字式平面显示器)




DFS




Dynamic Flat Shading


动态平面描影,可用作加速


Dithering


抖动)




Directional Light


,方向性光源

< p>
DME




Direct Memory Execute


直接内存执行)




DOF



Depth of Field


,多重境深)




dot texture blending


(点型纹理混和)




Double Buffering


(双缓冲区)




DIR



Direct Rendering Infrastructure


,基层直接渲染)




DVI



Digital Video Interface


,数字视频接口)




DxR




DynamicXTended Resolution


动态可扩展分辨率)




DXTC



Direct X Texture Compress



DirectX


纹理压缩,以


S3TC


为基础)




Dynamic Z-buffering





Z

< p>
















远< /p>



E-DDC



Enhanced Display Data Channel


,增强形视频数据通道 协议,定义了显示输出与主系统之间


的通讯通道,能提高显示输出的画面质量)




Edge Anti



aliasing


,边缘抗锯齿失真


E-EDID



Enhanced Extended Identification Data


,增强形


扩充身份辨 识数据,定义了电脑通讯视频主系统的数据格式)




Execute Buffers


,执行缓冲区


environment mapped bump mapping


(环境凹凸映射)




Extended Burst Transactions


,增强式突发处理


Front Bu ffer


,前置缓冲


Flat


(平面描 影)




Frames rate is King


(帧数为王)




FSAA



Full Scene A nti



aliasing


,全景抗锯 齿)




Fog


(雾化效果)




flip double buffered


(反转双缓存)




fog table quality


(雾化表画质)




GART



Graphic Address Remappng Table


,图形地址重绘表)




Gouraud Shading



高 洛德描影,


也称为内插法均匀涂色


GPU



Graphics Processing Unit


,< /p>


图形


处理器)




GTF



Generalized Timing Formula


,一般程序时间,定义了产生画面所需要的时间,包括了 诸


如画面刷新率等)




HAL



Hardware Abstraction Layer


,硬件抽像化层)




hardware motion compensation


(硬件运动补偿)




HDTV



high definition television


,高清晰度电视)




HEL



Hardware Emulation Layer


(硬件模拟层)




high triangle count


(复杂三角形计数)




ICD



Installable Client Driver


,可安装客户端驱动程序)




IDCT



Inverse Discrete Cosine Transform



非连 续反余弦变换,


GeForce



DV D


硬件强化技术)




Immediate Mode


,直接模式

IPPR





Image Processing and Pattern Recognition


图像处理和模


式识别 )




large textures


(大型纹理)




LF



Linear Filtering


,线性过滤,即双线性过滤)




lighting


(光源)




lightmap


(光线映射)




Local Peripheral Bus


(局域边缘总线)




mipmapping



MIP


映射)




Modulate


(调制混合)




Motion Compensation


,动态补偿


motion blur


(模糊移动)



< p>
MPPS




Milli on Pixels Per Second


,百万个像素


/< /p>


秒)




Multi-Resolution Mesh


,多重分辨率组合


Multi Threaded Bus Master


,多重主控


Multitexture< /p>


(多重纹理)




nerest Mipmap


(邻近


M IP


映射,又叫点采样技术)




Overdraw


(透支,全景渲染造成的浪费)

< br>



partial texture downloads


(并行纹理传输)




Parallel Processing Perspective Engine


(平行透视处理器)


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